MachStudio Pro Release Notes
MachStudio Pro Update v1.4.2
Released on 4/08/10
The following are the key fixes included in version 1.4.2 of MachStudio Pro since the previous release. Please note, this update can only be used to update MachStudio Pro v1.4 or above.
Updates and Fixes
- Added Python command mach.getSelectedMaterialList - returns a list of selected material-object pairs
- Pop up a warning dialog tells user that Unicode paths are not supported when packaging a scene
- Fixed crash that occurred when changing reflection map resolution
- Fixed bug where materials were allocating too many reflection maps
- Fixed view space depth renderings
- Fixed resizing of translate and rotation compass in orthographic camera views
- Fixed crash bug on camera animation file without position animation data
- Fixed crash bug on animation files consisting of meshes with multiple materials
- Fixed problem with loading render layers using Materials pass
- Fixed crash when render window gets too small
- Python modules that require their own thread (i.e. wxPython) can now send requests to MSP’s main thread
- Added buffer between debug streams and wxWidgets debug console to make debug logs from render thread thread-safe
- Fixed bug so that transparent objects are still rendered when transparent enabled flag is off in invisible alpha mask mode
- Fixed crash that occurred when loading scenes where the gxb has a different number of materials than the mab
- Fixed crash when loading single channel tif files (will treat such files as unknown format)
- Fixed Normal Scale not being read correctly
- Fixed crash that sometimes occurred when saving an mab with many render layers and objects
- Cleaned up render threads before exiting batch render mode
- Capture Multi-thread controlled by a preference check box (and one for viewport Multi-thread also)
- Fixed bug so that the driver info instance after a successful clone of a driver would be deleted.
The following are the key fixes included in version 1.4.1 of MachStudio Pro since the previous release. Please note, this update can only be used to update MachStudio Pro v1.4 or above.
Updates and Fixes
- Fixed view space depth renderings.
- Fixed resizing of translate and rotation compass in orthographic camera views
- Fixed crash bug on camera animation file without position animation data
- Fixed crash bug on animation files consisting of meshes with multiple materials
- Fixed problem with loading render layers using Materials pass
- Fixed crash when render window gets too small
- Added buffer between debug streams and wxWidgets debug console to make debug logs from render thread thread-safe
- Transparent objects are still rendered when transparent enabled flag is off in invisible alpha mask mode
- Fixed crash when loading scenes where the gxb (MSP geometry file) has a different number of materials than the mab MSP scene file)
- Fixed crash when loading single channel tiff files (will treat such files as unknown format)
- Python modules that require their own thread (i.e. wxPython) can now send requests to MSP’s main thread
- New python command mach.getSelectedMaterialList - returns a list of selected material-object pairs.